

Its not much the actions of crouching, but what it represent. The fact that I can crouch, made me cringe. You go through featureless rooms after features less rooms and get rid of the next obstacle. Its previous game they were this hunting entity, omnipresent at all time, keeping you on your toes at all times since they could move freely in the environment. Never before did I ever left the Necromorphes being, without a better choice for words, so lifeless. Shot the Necromorph, shot the Unitologist and shot more Necroporph.

It was about the oppression of empty space, the feeling of incoming doom, the loneliness and the tense feeling of having nowhere to run in a claustrophobic and dark environment. This game was about survival, scavenging the bare minimum and fighting a loosing battle against creature that are clearly stronger, faster and more resilient that you. Everything that ever made the game good is now either gone or broken. Its insulting to its fan base and to its target audience. I tried not to judge at face value as much as I could. I tried to go in this game with the most neutral attitude I could, so my opinion would be biased. Deciding if this make my opinion biased is up to you, but I felt I needed to throw this out there. Including the full size Plasma Cutter from the first game, every films, some articles of clothing's and some other things like poster and such. I got a fair amount of collector items and others gizmo related to the games. I consider myself a hardcore fan of the franchise. I have finish plenty of games way worst than Dead Space 3 in the past. I am not a easily turn down or disappointed person. I always felt there was already a review making my point for me or I just did feel like a was the best person to be a sample of the player demographic for a game. I never felt the need in the past to create a Metacritic account, just to give my opinion in the game.

